Hyper-Communication 291
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Hyper-Communication 291
Hologram
There are still problems. The image is stereo but planar. All the
light coming into your eye comes from the screen a meter or so away.
In the real world objects need you to change the focal length of your
eye to bring them into sharp focus depending on their proximity. Try
looking at your hand as you move it towards and away from your face,
too close and your eye can't pull focus any further and it will blur. This
mismatch between focal depth and the apparent distance implied by
motion parallax is one of the reasons you can get headaches watching
3D images. There is something not quite right about them and your eye
has to learn a new behavior.
Audio Field
Our poor friend at the end of the phone is listening to a mere 4700 bits
per second rendition of the comedian. A compact disk is 64,000, 16-
bit samples per second in stereo, over a million bits per second. So the
information content of a mobile phone call is very low. It is a miracle
you can understand speech at all over such a narrow channel, but this is
made possible by two factors. First, human speech uses a limited range
of frequencies. All the information in our voices lies within about two
octaves centered on middle C. And, second, you can perform some
HOUSE_OVERSIGHT_015981
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